Ck2 too many held duchies

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An interesting point is that if troops of significant numbers are placed on interested county, the AI will almost always realise defeat and hand the title over to you. Positioning them on one of my vassals I began to banish/reclaim all titles that my vassals held. My first act was to call all levies (those who would give them to me). Generally almost everything that could be wrong was likely going to happen. My second major issue was the lack of cash flowing. This therefore meant that any lost lands coundn't be reclaimed. Now initial problems were that my primary title had no de jure duchies/counties. This was where most of the action occured in the first 100 years.

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In the ruler designer I created by dynasty and character with moderate traits (he did have quick but was also a leaper) and a change of culture to Vlach (the main reason for using the designer). In its place you can find numerous tribes. Now in the 1066 Start Wallachia does not exist (yet). I decided to choose a place that almost always is taken or abused by the powers surrounding it: Wallachia. Create a world power to be readable on the mapįollowing this train of thought.