Fallout 4 imperial guard mod

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After helping them fend of the attack they ask you to investigate the new threat. So the mods start by the player getting and new transmission which leads him to a subway station with a group of steel brotherhood holding of a Ork attack. Space marines, imperial guard and chaos to fight over an ancient artifact, Orks to have a small Waaaagh with the local population, Dark elder to get new slaves, Scouts of a tyranid hive fleet and so on. So my idea is a Completely new region where most factions of 40k have landed for one reason or another. Hi guys I'm a big fan of fallout 3 and 40k so Ive found quite a few mods implementing new armor, weapons and creatures.